﻿using System;
using Transformable_Engine_v2.Engine.GameObjects.Containers;
using Transformable_Engine_v2.Engine.Transformable_Math.Geometry;

namespace Project_Maverick.Screen.Common.Menu.GridMenu
{
    public abstract class GridMenuItem : Container
    {
         public abstract Enum Value { get; }
         public abstract TE_Rectangle Area { get; }

        public abstract void Select();
        public abstract void Unselect();
    }
}